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Advanced [show]


Ekemon Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his purple hair in a pixie cut. He has a dull look in his black eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Ekemon was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist, Joker. Bonds: Poor, Job, Immigrant. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Ekemon Glee, Male Tiefling Warlock 3
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp.


Social Check DCs


Heward Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of the sun god around his neck, and a pickaxe on his belt. His moppish black hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He also has developed a complete distrust of the Crown-heir profession.

History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered north to less war torn lands. He has taken up work as a Armorer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Heward Hanali, Male Half-Elf Fighter 4
Medium (4'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Auran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Enialis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His red hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Enialis took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Opinionated. Bonds: Immigrant, Nature, Job, Family. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Enialis Ostoroth, Male Elf Monk 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Mella Raethran, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses in tan turtlenecks beneath a red coat with brown slacks. Her moppish blonde hair is in a traditional bowl cut. Her hazel eyes are slightly larger than normal.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born at the edge of vast desert. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Expand her business; and money/treasure

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Nature, Job. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Mella Raethran, Female Elf Bard 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp. Amethyst (90 gp).


Social Check DCs


Gerard Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is thinning but still full. His eyes are blue and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: When he was but 6 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Gerard Hackney, Male Human Fighter 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. Banded agate (8 gp).


Social Check DCs

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