Gimurt Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He wears his brown hair up in a very large beehive style do. His amber eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Dwarven culture. He receives visions of the future at random moments
History: His parents moved while he was still in utero so he is the first generation to be born here. Gimurt was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Navigator. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to dwarven people
Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, In love, Slave. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Alberich Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man wears a lot of dark rich colors, with gold accents. His white hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Shepherd in town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: To be a Barkeep again; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Job, Slave. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Joser Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a white cloak and cross-gartered black stockings. He sports a long black beard, and similarly colored long hair. His amber eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Tanner. He is obsessed with his god.
History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 3 years.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Bonds: Job, Religious, Immigrant, Nature, Adventurer. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp. 1 Banded mail.
Tim Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His red hair and beard is wavy and long. He has brown eyes.
Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 360 gp.
Morkral Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is singed and shortened. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he is wracked by social anxiety
Flaws: Ugly, Shy, Fearful, Mundane. Bonds: Rich. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 19 (+4) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Masterwork Common Ranged Weapon.
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