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Advanced [show]


Andram Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world.

Ideals: Professionalism. Flaws: Insomniac, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Andram Rumor, Male Tiefling Aristocrat 1
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)14 (+2) 18 (+4)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 14
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Greeba Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she is typically in her Masseuse uniform, and is pretty ugly. Her golden hair is drawn into a tight pony tail with a card scrunchie. She wears crescent spectacles with a black brim.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has worked as a Masseuse like her mother before her.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Greeba Shelly, Female Half-Orc Rogue 1
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)7 (-2) 10 (+0)11 (+0)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Shane LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Apothecary uniform. His skin is fair and his fingers are delicate and long. He has dyed his greying red hair a little too much giving a sharp red color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the south. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He inherited the family business which he has now maintained for 5 years.

Motivation: He seems to be bored by most things.

Ideals: Pacifist. Flaws: Mundane. Bonds: Job, Enemies, Immigrant. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Shane LaCava, Male Half-Elf Rogue 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)18 (+4) 11 (+0)13 (+1)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Gnoll, Auran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Morg Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is matted, messy, and big. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He left for the west, certain he would find work there.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Enemies, Rich, Family. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Morg Beitz, Male Half-Orc Commoner 2
Medium (6'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Giant, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1800 sp. 1 Silver holy symbol.


Social Check DCs


Zepar Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a Stetson hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Ugly, Insane, Mundane. Bonds: Military. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Zepar Guilt, Male Tiefling Expert 3
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 16 (+3)17 (+3)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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