Tatyan Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her scarlet crest in a flapper bob. Her ears are large.
Personality: She loves telling others what to do and how they should feel about things. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She comes from a rich eastern family. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.
Motivation: She feels threatened by others; and she is greedy
Ideals: Opinionated, Optimist. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Barber
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Smoky quartz (80 gp).
Armara Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears many layers of old clothing at all times. Her dark red hair is smooth and relatively long. Her silver eyes dart from person to person.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She has a small toy that she constantly fidgets with.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by orcs. Armara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Addict. Bonds: Poor, Enemies, Religious. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Tethren Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He keeps his long silver hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.
History: The child of northern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Uncommon Weapon.
Ellyjoybell Leffery, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses like a well dressed Adventurer does. She has done her best to style her blonde hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, she prefers to meditate than take action. She does not trust anyone and sleeps with one eye open.
History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She became a Adventurer soon after.
Motivation: Expand her business.
Ideals: Disciplined. Flaws: Insane, Insomniac. Bonds: Job, Rich. Occupation: Adventurer
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 80 gp.
Marigold Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, she is not a threatening figure. Her brown hair is long and unkept. She wears crescent spectacles with a black brim.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also is a firm believer in the womanly ideal.
History: Marigold was born in the south. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Marigold took refuge in the ruined castle and found the beat up kukri and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Adventurer, Nature. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Star rose quartz (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
