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Advanced [show]


Ethereal Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. She has dyed her greying black fur a little too much giving a sharp black color. Her otherwise smooth face is marked with small tiny scars.

Personality: While she acts the brute, she is far gentler than she would appear. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Performer for hire.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, Religious, Job. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Ethereal Of Clay, Female Tabaxi Commoner 2
Medium (4'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp.


Social Check DCs


Cecily Marley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin violet vertical stripes and grey pants. Her skin is fair and her fingers are delicate and long. She wears her hair in dreadlocks. Her eyes are brown and catlike.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invites people to come help in her community garden.

History: Cecily was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now spends her time doing works of charity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist. Flaws: Terse. Bonds: Poor, Criminal record. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cecily Marley, Female Human Wizard 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Frug Dunben, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and lanky with angular features, he is an attractive figure. He wears an entirely blue suit with brown socks and a vest with buckled shoes. His hair is chestnut and very short. His eyes are likewise amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Frug was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Poor, Criminal record. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Frug Dunben, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +6, History +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 gp.


Social Check DCs


Abad Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean green cloak covering his clean studded leather. His hair is cut close to his head. He has silver eyes.

Personality: He dislikes all the random violence that takes place in the south. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 5 years old his parents immigrated from the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Pacifist, Entrepeneur. Bonds: Immigrant, Enemies, Family. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Abad Guile, Male Tiefling Cleric 2
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Undercommon, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mozikth Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He wears a colorful flower in his white crest. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Flaws: Shy, Hedonist. Bonds: Rich, Attractive, Military. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Mozikth Delmirev, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 18 (+4)12 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs

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