Bree Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. Her small hat is riddled with cuts and holes. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She enjoys reading and quiet.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp.
Naamah Death, Female Tiefling [Permalink]
Personal [hide]
Description: She wears just a green suit, and she perpetually has her bastard sword ready. Her hair, while still mostly blue, has prominent grey streaks. Her half smiles and silver eyes are beguiling and draw you in.
Personality: Calm and collected, she is a well trained Map Maker. She receives visions of the future at random moments
History: Her mother raised her in a mountain cabin. After coming to the age of reason, Naamah took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Map Maker.
Motivation: Sabotage a competitor.
Ideals: Fighting, Gifted. Bonds: Attractive, Job, Nature. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 20000 cp. Black opal (500 gp).
Oskar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his right hand. His black hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: The child of a Bounty Hunter, who enjoyed hunting, Oskar was taken on many hunting expeditions. Oskar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a deep hatred of goblins
Flaws: Greedy. Bonds: In love, Attractive, Enemies, Nature. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Zepar Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his bow. His white hair is singed and shortened. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Gardener business at a young age. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Job. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Common Melee.
Gaaki Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a white armored body suit, with a simple blue line shooting up and back down, and sports empty pouches on her belt. Her chestnut hair, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her religion dominates her actions; and she is greedy
Flaws: Disease. Bonds: Rich, Religious, Enemies. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Celestial, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
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