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Farideh Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears an old set of leather armor, nicked and torn by the ravages of time and battle, she is not a threatening figure. Her crest is gold and curly. She tend to wears goggles to shield her eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born blind and as such lacked many opportunities for work. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Family. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Farideh Dhyrktelonis, Female Dragonborn Expert 2
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Athletics +6, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +3

Possessions: 2000 cp. 1 Masterwork Light wooden shield.


Social Check DCs


Quick Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tattered old clothes. She has no fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Quick was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quick. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Family. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Quick Of Wine, Female Tabaxi Ranger 1
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 gp. 1 Breastplate.


Social Check DCs


Ekk Hadleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'3" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her left leg appears badly burned and disfigured. Her white hair is cut short with large spiked bangs in the front. She is very pretty but has cold, dead eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a Mason, her father struggled to pay the bills. She found a children's book about a Half-Orc Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Flaws: Emotional. Bonds: Poor, Attractive, Adventurer. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Ekk Hadleigh, Female Half-Orc Monk 2
Medium (6'3") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Dagger Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses in pastel turtlenecks beneath a white coat with brown slacks. Her fur is cut close to her head. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Dagger lived on a farm with her mother, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly, Addict, Racist. Bonds: Adventurer, Family. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Dagger Of Claws, Female Tabaxi Bard 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: Just what you see.


Social Check DCs


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely brown suit with green socks and a vest with buckled shoes. His red hair is matted, messy, and big. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Barber, who enjoyed hunting, Gomory was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Gomory Beckwith, Male Human Rogue 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp. Large well-done wool tapestry (300 gp). 4 Thunderstones.


Social Check DCs

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