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Advanced [show]


Artin Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She typically wears grey cloth garments or leather armor. Her white hair is kept up in a ponytail inside a feathered hat. Her eyes, though not visible through her cowl, are brown.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Artin took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural human artifacts is her passion

Ideals: Disciplined, Optimist. Bonds: In love, Nature, Adventurer. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Artin Balderk, Female Dwarf Warlock 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Just what you see.


Social Check DCs


Tricking Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears bulky brown painted plate armor. She keeps her long lavender fur kept up in a rat tail. This copper eyed southerner is not easily forgotten.

Personality: She dislikes all the random violence that takes place in the south. She is able to fit into much smaller and tighter spaces than normal.

History: From birth she was tutored by a cruel and relentless mentor. Like her mother and her brother before her, after school she went straight into learning to become a Doctor. She has set out to sabotage the competition.

Motivation: Her spouse's relatives view her with great suspicion; and balancing her hectic life and new doctor responsibilities is difficult

Ideals: Pacifist, Gifted. Bonds: Mentor, Job, Family. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Tricking Of Ale, Female Tabaxi Sorcerer 4
Medium (5'5") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Sweet In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'11" and muscular, this southern woman wears a faded coat and loose pants complete with wide-brimmed hat. She wears a colorful flower in her yellow fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Abrasive and pushy, she has a hard time making friends. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better village for her children.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Religious. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Sweet In the Morning, Female Tabaxi Aristocrat 3
Medium (4'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Eye agate (15 gp). Freshwater pearl (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theirastra Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting violet shirt and pants, and she perpetually has her shortspear ready. Her blonde hair is lengthy and is close to two feet long. She has several tiny amethyst earrings on each ear.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She never wears the same outfit twice, unless she absolutely has to.

History: Born in a small village she learned the ways of the warrior from her father. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and an old rival family wants her found

Ideals: Fighting, Optimist, Artistic. Bonds: Rich, Family. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Theirastra Selevarun, Female Half-Elf Adept 3
Medium (5'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)17 (+3) 10 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1200 sp.


Social Check DCs


Burgell Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case and is in decent physical shape. He wears a Stetson hat to hide his balding. His amber eyes dart from person to person.

Personality: Burgell hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Servant, who enjoyed hunting, Burgell was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Now he works as a dancing tutor during his time off.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Burgell Nucklestamp, Male Gnome Bard 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 30 gp.


Social Check DCs

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