Lilith Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her purple hair has been sun bleached extensively. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She believes the world needs to unite to get rid of drow once and for all.
History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She seems to be bored by most things; and she is content
Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Enemies, Nature. Occupation: Server
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Sylvan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Arava Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a slight overbite and is overall scrawny. Her red crest is long and unkept. Her eyes are gold.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is lazy, self-centered, vain, and jealous.
History: She was born in the north, but her parents moved at a very young age to the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and doesn't want to be a engraver and was forced into it by her family
Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant, Military. Occupation: Engraver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 14000 sp. 1 Antitoxin.
Lidda Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many violet ritualistic tattoos. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has chestnut hair. She wears a mask on her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She believes the world needs to unite to get rid of illithids once and for all.
History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Farmer, but she got bored and became a Herbalist. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She has decided she is irredeemable; and she'd like to take her coworkers down a peg
Flaws: Shy. Bonds: Enemies, Poor, Job, Criminal record. Occupation: Herbalist
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp. Freshwater pearl (13 gp). 1 Banded mail.
Tiaathque LaHood, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray and beady.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Oblar Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white coat over a black low-cut shirt, and a Stetson hat upon his head. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. He has moderate length black hair. He has gray eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As long as the job gets done he does not care how it got done.
History: He was raised in a white middle class family as the only child. Cursed with vampirism at a very young age, Oblar has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and a deep hatred of illithids
Ideals: Professionalism. Flaws: Ugly, Mundane, Disease. Bonds: Enemies. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 4000 cp. Red garnet (120 gp).
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