Moon Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears rags and sports a simple walking cane. Her orange fur is matted, messy, and big. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic woman, Moon's first love is herself. Her second love is also herself. She cannot resist a sob story and will often dote over anyone who has one.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Moon took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Map Maker for hire.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp. Deep green spinel (80 gp).
Carlin Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by beers. Her blonde hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She comes from a rich western family. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by illithids. Carlin was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She has money and likes to spend it; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Shy. Bonds: Job, Rich, Enemies. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3200 sp. 1 Banded mail. 1 Half-Plate. 1 Masterwork Light wooden shield.
Griselda Anderton, Female Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western woman typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. She keeps her golden hair in a pixie cut. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is witty, but her monotone delivery comes off as unnerving She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Griselda was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Engraver like her mother before her.
Motivation: Her relatives are trying to arrange a marriage; and she'd like to take her coworkers down a peg
Ideals: Athletic, Joker, Fighting. Bonds: Family, Job. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Isabella Warwick, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is kept up in a ponytail inside a feathered hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She has all her life been fascinated with writing.
History: Isabella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has never given up on her writing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Poor. Occupation: Bookbinder
Voice: Russian accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Bloodstone (60 gp). 1 Masterwork Common Melee.
Dûgz Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses like a well dressed Banker does. He has a auburn handlebar mustache and slicked back auburn hair. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He became a Banker soon after.
Motivation: His religion dominates his actions; and to protect his home
Ideals: Athletic. Bonds: Job, Guardian, Religious, Immigrant. Occupation: Banker
Voice: French accent
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
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