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Advanced [show]


Jheri Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear green clothing when she does not wear armor. Her scarlet crest, when down, is lengthy. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She likes to make people angry or surprised. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Navigator soon after.

Motivation: Wants to open a new tavern; and she's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Jheri Vangdondalor, Female Dragonborn Cleric 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Halfling
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Just what you see.


Social Check DCs


Buvvie Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing the road beaten gear of a warrior. She has no hair. She is baby faced.

Personality: Cocky and sure of herself, she believes she is the best Actor born in the past three hundred years. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She comes from a rich western family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She ran away from her former home and has been making her living as a Actor for the past few years.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Job, Military, Rich. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Buvvie Nucklestamp, Female Gnome Fighter 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 30 gp.


Social Check DCs


Brakka Brady, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman is renowned for her bright white dresses and hats. She sports black long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to loving parents in a slum to the east. There was a wharf not far from home where she often wandered off to fish. In the meantime she has taken over work as a Apothecary and occasionally as a mercenary.

Motivation: Expand her business; and sabotage a competitor

Ideals: Passionate. Flaws: Insomniac. Bonds: Poor, Job, Nature, Adventurer. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Brakka Brady, Female Half-Orc Barbarian 2
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Frouse Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, tan cloak. His blonde hair is cut short. His green eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Unemployed, who enjoyed hunting, Frouse was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and someone believes him a fraud

Ideals: Persistence. Flaws: Insane. Bonds: Enemies, Nature, Rich. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Frouse Waggletop, Male Gnome Monk 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 18 (+4)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Târz Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He dresses well, typically a more casual-formal manner. He has moderate length brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Târz was born in the east. At a young age he loved to build and create. A freak accident while working with his Laborer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Persistence. Flaws: Emotional, Disease. Bonds: Attractive. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Târz Jacobs, Male Half-Orc Adept 1
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chrysoberyl (130 gp).


Social Check DCs

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