Virra Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has a moderate pudge and is not very fit. She has wavy auburn hair. She is very pretty but has cold, dead eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the north to a Body Guard, Virra learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants to open a new tavern; and obtaining odd cultural elven artifacts is her passion
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, In love. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 6000 cp. Deep green spinel (50 gp). Smoky quartz (40 gp). 1 Masterwork Common Ranged Weapon.
Ielenia Withrethin, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear tan pants and tee shirts. She has moderate length blonde hair. Her hazel eyes peer out from beneath her Stetson tan hat.
Personality: This woman loves painting and to teach people painting more than just about anything. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in the west to a Sculptor, Ielenia learned a great deal about her father's area of expertise. She found a children's book about a Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has never given up on her painting dream.
Motivation: She is unsatisfied with her job.
Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Job, Adventurer. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Vonbin Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large chestnut tufts of hair around his ears. His ears are large.
Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Dragonborn compassion.
Flaws: Ugly, Insane, Racist, Disease. Bonds: Poor. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 20 (+5) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 50 gp.
Ekk Stanford, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a black tunic with green highlights, and long white pants that bunch up around her shoes. With wild golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a minor phobia of water and hates getting wet.
History: She was born at the edge of vast mountains. Her father took her hunting and taught her how to get in the mind of other creatures. Recently she has begun working with bootleggers and crooks.
Motivation: To share knowledge with the world; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Insomniac, Shy, Fearful. Bonds: Nature, Criminal record. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 200 sp. Golden pearl (150 gp).
Eleanor Pinkerton, Female Human [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Carter. She has a penchant for wearing a ring with an oversized amber on her right hand. With bright red hair. Her gray eyes are passionate and lively.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She misses her home and complains about the freezing weather, even in summer.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eleanor took refuge in the large cave and found the beat up kukri and armor she uses now. She struck the Carter job and began her own company from there.
Motivation: Further expansion of business.
Ideals: Disciplined. Bonds: Job, Rich, Immigrant, Nature. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Auran, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
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