Ahlyssa Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing the road beaten gear of a warrior. Her red hair is singed and shortened. Her violet unseeing eyes seem to look past you.
Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Ahlyssa was born in the north. At a young age she loved to build and create. Cursed with a spirit at a very young age, Ahlyssa has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Gifted, Persistence. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp. 1 Small steel mirror.
Hatae Othronus, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has dyed her greying red hair a little too much giving a sharp red color. Her fierce green eyes like to dwell on things.
Personality: Hatae is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She comes from a rich northern family. She went to a religious school and was inspired by the priests there in charitable deeds. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Extrovert. Flaws: PTSD. Bonds: Rich, Military, Religious, Criminal record. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Oppah Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Blacksmith. She carries with her a set of falchions on her belt, each one with a amber on the hilt. She wears her auburn hair up. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She speaks before she thinks and is too direct. She is lazy and tries to find solutions quickly.
History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A need for knowledge about a nearby landmark; and revenge
Ideals: Fighting. Flaws: Impulsive, Lazy. Bonds: Military, Enemies, Adventurer. Occupation: Blacksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 18 (+4) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Druidic, Auran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Mûglûk Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear ponchos typically of a light black in addition to tight pants. His tied-back hair is blonde. He is baby faced.
Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a necromancer, Mûglûk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and regain custody of his daughter
Ideals: Justice. Flaws: Disease. Bonds: Mentor, Criminal record, Family. Occupation: Soapmaker
Voice: Boston accent
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1700 sp.
Imsh Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a fancy white suit. His blonde hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Imsh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Imsh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he has a crush on the local soapmaker
Ideals: Impeccable. Bonds: Attractive, Poor, Has a crush, Adventurer. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
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