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NPC Generator

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Advanced [show]


Tim Berkeley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is typically in his Barkeep uniform. His whole body is exceptionally muscular. He has styled his golden hair well, parting it to the left. His eyes, though not visible through his cowl, are gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a plains tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Barkeep.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, Nature. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Tim Berkeley, Male Human Fighter 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Rolen Nailo, Male Elf [Permalink]

Personal [hide]

Description: A 4'8" western man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His moppish blonde hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Rolen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insane, Depressed. Bonds: Military, Nature. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Rolen Nailo, Male Elf Warlock 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp.


Social Check DCs


Rael Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He carries with him a set of sais on his belt, each one with a ruby on the hilt. He wears his hair in dreadlocks. His gray eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with writing.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal writing training, and achieved minor success. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Artistic. Bonds: Mentor, Adventurer. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Rael Shupe, Male Half-Elf Barbarian 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Erky Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. He has no hair. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise he seems alert and responsive.

History: Erky was born in the south. At a young age he loved to build and create. His childhood dream was to be a Bowyer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Erky Miggledy, Male Gnome Sorcerer 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Shadow Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears a fancy brown suit. His clothes are grease stained in places. His fur is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Flaws: Fearful, Disease. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Shadow Grass, Male Tabaxi Ranger 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 350 gp. Red-brown spinel (140 gp). White pearl (140 gp). Chalcedony (50 gp).


Social Check DCs

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