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Advanced [show]


Blossom Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears red painted combat armor at almost all times. She is tall, broad shouldered and powerfully built. Her red hair is knotted and matted. She has gleaming, smiling gray eyes.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Blossom lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Blossom took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Bonds: Attractive, Religious, Family. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Blossom Quickstep, Female Halfling Warrior 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)13 (+1) 13 (+1)18 (+4)
Skills Deception +6, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 pp. Azurite (11 gp).


Social Check DCs


Nyx Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears blue leather gloves, a blue jacket, and tight pants, and is pretty ugly. She sports a flattop hair cut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a small toy that she constantly fidgets with.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She's since become an addict/alcoholic.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Shy, Addict, Antagonistic. Bonds: Religious. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Nyx Timbers, Female Gnome Barbarian 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Light steel shield. 1 Masterwork studded leather.


Social Check DCs


Gunter Snape, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After months of barely getting by, Gunter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To reunite with his old friends; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Impeccable, Philantrophist. Bonds: Rich, Criminal record, Adventurer. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Gunter Snape, Male Human Adept 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Art Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a pastel Stetson hat and pastel clothes. His beige fur is heavily combed to the right. He has several tiny topaz earrings on each ear.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: Art was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Assassin soon after.

Motivation: He feels threatened by others.

Flaws: Fearful, PTSD. Bonds: Attractive, Rich, Enemies, Job. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Art Plume, Male Tabaxi Druid 3
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Zircon (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kipper Gummen, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and lanky with angular features, he is an attractive figure. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is golden and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is an amazing painter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Kipper was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Kipper's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Disease. Bonds: Attractive. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Kipper Gummen, Male Gnome Expert 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 17 (+3)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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