Murgen Birkenhead, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears baggy white pantaloons and a tan scarf. Her white hair is smooth and relatively long. She wears crescent spectacles with a black brim.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is afraid of women and trembles around them
History: Born in the north her family was never financially stable. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Poor. Occupation: Actor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. Tourmaline (140 gp).
Namfoodle Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing the road beaten gear of a warrior. He has no hair. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.
History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Flaws: Ugly, Selfish, Hedonist. Bonds: Nature, Criminal record. Occupation: Bowyer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Purah Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her blue hair is greasy and uncared for. She has a tattooed face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She works hard and plays hard.
History: Purah was born in the east. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their daughter. She worked as a Carter, and she later adopted a second daughter.
Motivation: To reunite with her absent father; and to unite with her brother
Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Family, Poor. Occupation: Carter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 380 gp. Golden pearl (80 gp). Red spinel (80 gp).
Naal Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. His auburn hair, when down, is lengthy. His violet eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Naal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naal. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Adventurer, Criminal record. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Black opal (400 gp). 1 Minor magic item.
Shamil Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female typically wears blue cloth garments or leather armor. She is tall, broad shouldered and powerfully built. Her head has been shaved. Her eyes are hazel and catlike.
Personality: Shamil speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Sold as a small child to a wizard, Shamil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She now spends her time doing works of charity.
Motivation: Further expansion of business; and balancing her hectic life and new sculptor responsibilities is difficult
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Sculptor
Voice: Indian accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 130 gp.
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