Merla Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears white painted combat armor at almost all times. She has styled her blonde hair well, parting it to the right. Her face is covered beneath a completely black helmet.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Merla is combative with any and all who dare try her patience in the slightest.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A few years later when the west was not economically sound they moved to her current location. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To get a good night's sleep.
Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Guardian. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Peridot (40 gp). 1 Darkwood Buckler.
Sindri Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many pastel ritualistic tattoos. He wears just a blue suit. His long chestnut hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To be a Bather again; and expand his business
Ideals: Justice. Flaws: Disease. Bonds: Job, Attractive. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Orryn Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His red hair is braided into rings. His eyes, though not visible through his cowl, are green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by goblins. Orryn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Enemies, Adventurer. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp.
Eberk Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Architect in town.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Architect.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Job, Nature. Occupation: Architect
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Celestial, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Lance Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears bulky yellow painted plate armor. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Gifted from a young age, Lance studied abroad. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Military. Occupation: Brewer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jet (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!