Farideh Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears just a green suit. She has no crest. She wears crescent spectacles with a black brim.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Flattery will make her almost putty in your hands.
History: She was born on a small isolated farm. She moved from fad to fad and when she turned 15 she discovered painting. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to raise her children well; and she feels the way she acts is they only way to get by in the world
Ideals: Disciplined, Artistic. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Jeweler
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Rinn Siannodel, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing colorful clothing, dressed as a Carter. She sports a flattop hair cut. She has a dull look in her hazel eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She receives visions of the future at random moments
History: Born in the north to a Carter, Rinn learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Carter. She was granted necromantic powers by her dying brother.
Motivation: Expand her business; and to find somewhere to settle down
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp.
Gomory Haley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He wears his brown hair up. He tend to wears goggles to shield his eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments
History: The child of a Stylist, who enjoyed hunting, Gomory was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Gifted. Bonds: Rich, Attractive, Adventurer, Nature, Criminal record. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp.
Mastema Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a worn and beaten armor. Her dark red hair is drawn into a tight pony tail with a skull scrunchie. Her ears are large.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She enjoys reading and quiet.
History: She was born in the west, but her parents moved at a very young age to the south. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Audhild Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears tight fighting clothing, which leaves very little to the imagination, she is not a threatening figure. She wears a top hat to hide her balding. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: While she acts the brute, she is far gentler than she would appear. She has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety
Ideals: Fighting. Flaws: Addict, Fearful, PTSD. Bonds: Religious. Occupation: Miner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Aquan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
Possessions: 290 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!