Jebeddo Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His red hair is cut short. His eyes are likewise brown.
Personality: A skeptical and narcissistic man, Jebeddo's first love is himself. His second love is also himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Revenge; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Bonds: Rich, Enemies, Nature, Criminal record. Occupation: Soapmaker
Voice: Dark and ominous
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Rhodochrosite (9 gp).
Beast Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of shortspears on her belt, each one with a sapphire on the hilt. She wears a colorful flower in her brown fur. She has several tiny sapphire earrings on each ear.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Beast was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well; and retire the richest woman in the north
Ideals: Fighting, Entrepeneur. Flaws: Greedy. Bonds: Attractive, Rich, Family. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Mantus Vice, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear green clothing when he does not wear armor. He is muscular with a powerful set of arms. His red hair is drawn into a tight pony tail with a card scrunchie. His white eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Mantus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with lycanthropy at a very young age, Mantus has worked very hard to control his curse. He inherited the family business which he has now maintained for 4 years.
Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk
Flaws: Disease. Bonds: Job, Family, Poor, Adventurer. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Stannor Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white shirt with thin brown vertical stripes and grey pants. His golden hair is styled in orderly dreadlocks. His eyes are brown and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Stannor lived on a farm with his mother, near the main road leading to a nearby town. One day when Stannor was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Stannor was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Disciplined. Flaws: Fearful, PTSD. Bonds: Poor, Family. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Adrik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Navigator uniform. His hair, while still mostly chestnut, has prominent grey streaks. His fierce blue eyes like to dwell on things.
Personality: Adrik wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He became a Navigator soon after.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and further expansion of business
Ideals: Disciplined. Bonds: Job, Attractive, Religious, Nature. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 110 gp.
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