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Advanced [show]


Gildmak Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light red in addition to tight pants, and sports empty pouches on his belt. His chestnut hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gildmak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Justice. Flaws: Greedy. Bonds: Poor, Job. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Gildmak Thorngage, Male Halfling Commoner 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Mehen Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports black clothing, slightly heavier than average wear. He sports a flattop crest cut. He wears large thick round spectacles.

Personality: This man loves dancing and to teach people dancing more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: He seems to be bored by most things; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Has a crush. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Mehen Qyxpahrgh, Male Dragonborn Rogue 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp.


Social Check DCs


Aust Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats. He has a slight overbite and is overall scrawny. His black hair has been sun bleached extensively. He has green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aust took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and a strong sense of loyalty to tabaxi people

Ideals: Disciplined. Flaws: Racist. Bonds: Nature, Adventurer. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Aust Adler, Male Half-Elf Fighter 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)8 (-1) 14 (+2)17 (+3)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Blue quartz (12 gp).


Social Check DCs


Nazdûg Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long white hair is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Nazdûg lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Adventurer, Family. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Nazdûg Windsor, Male Half-Orc Warlock 2
Medium (6'3") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)8 (-1) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 4 Antitoxin.


Social Check DCs


Dreali Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and brown with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. He has amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: He got into the Map Maker business at a young age. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Dreali Horner, Male Half-Elf Warrior 2
Medium (5'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 90 gp. Sardonyx (60 gp).


Social Check DCs

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