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Advanced [show]


Nimble Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is generally well dressed albeit a few years behind the times. She is muscular with a powerful set of arms. She has done her best to style her gray fur to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Nimble lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her brother to traveling adventurers.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Nimble Of World, Female Tabaxi Wizard 2
Medium (4'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 13 (+1)17 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 320 gp. 2 Smokesticks.


Social Check DCs


Oppah Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears an entirely tan suit with black socks and a vest with buckled shoes. She has a very tight haircut. Her fierce brown eyes like to dwell on things.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She always tries to repair and not replace. It was this mentality that drove her into the Body Guard business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her father and her brother before her, after school she went straight into learning to become a Body Guard. She tends to her Body Guard job now, and dutifully fulfills any obligations she has.

Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg

Ideals: Persistence, Gifted, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Oppah Oomtrowl, Female Gnome Aristocrat 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hrathy Watson, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is dressed in an above average manner. Her silver hair is lengthy. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hrathy is combative with any and all who dare try her patience in the slightest.

History: She was born in a small island village. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker, Justice. Bonds: Attractive, Nature, Religious. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Hrathy Watson, Female Half-Orc Bard 2
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)15 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Halfling
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: Just what you see.


Social Check DCs


Verna Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a red coat over a black low-cut shirt, and a broad hat upon her head. With bright blonde hair. She has gleaming, smiling green eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a Marshal, her mother struggled to pay the bills. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Optimist, Justice. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Verna Fastfoot, Female Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Athletics +2, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +5

Possessions: 40 pp. Banded agate (9 gp).


Social Check DCs


Windy Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His white fur is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He dislikes all the random violence that takes place in the south. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: The child of a Apothecary, who enjoyed hunting, Windy was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Windy Blossom, Male Tabaxi Rogue 1
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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