Heian Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He wears a colorful flower in his white hair. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Heian took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Rich, Has a crush. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Rimple Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His white hair is kept up in a ponytail inside a deerstalker hat. He wears crescent spectacles with a black brim.
Personality: Rimple wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.
History: He was born to loving parents in a slum to the west. Rimple was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rimple decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Disciplined. Bonds: Has a crush, Poor, Criminal record, Adventurer. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Everard Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. He wears a Stetson hat to cover his moderate length auburn hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Poor, Slave. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp.
Quick Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'2". She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her fur is black and very short. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy, self-centered, vain, and jealous.
History: She was born at the edge of vast desert. When Quick reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and nothing but the best is good enough for her
Flaws: Shy, Selfish. Bonds: Attractive, Nature, Military. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nurkara Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her brown hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She got into the Locksmith business at a young age. She dropped out of school before completing her studies. She became a Locksmith soon after.
Motivation: She is content; and sabotage a competitor
Ideals: Persistence, Impeccable, Logical. Flaws: Mundane. Bonds: Job. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Celestial, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: Eye agate (15 gp).
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