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Advanced [show]


Sarah Kelsey, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fitting clothing which further accentuates her frame. Her chestnut hair is smooth and relatively long. Her eyes are likewise green.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She receives visions of the future at random moments

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. During her travels, Sarah and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Sarah discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Sarah fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Her religion dominates her actions; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Job, Religious. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Sarah Kelsey, Female Human Commoner 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Diesa Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She wears a robe, a symbol of the four houses of cards around her neck, and a shortspear on her belt. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Diesa was born the youngest of three triplets. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diesa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of her daughter; and doesn't want to be a farmer and was forced into it by her family

Ideals: Fighting. Flaws: Insane, Cynical, Antagonistic. Bonds: Family. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Diesa Rakankrak, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Nagrette Easton, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a large black mantle and cape that has been intricately interwoven into her grey robe. She carries with her a set of sais on her belt, each one with a ruby on the hilt. Her chestnut hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady green eyes.

Personality: Nagrette is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As long as the job gets done she does not care how it got done.

History: She was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Nagrette's homeland. Nagrette decided to take the middle way and become a bodyguard. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting, Extrovert, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Nagrette Easton, Female Half-Orc Monk 2
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 350 gp.


Social Check DCs


Alston Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. With bright red hair and a scraggly beard. His amber eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy, Impulsive. Bonds: Rich, Adventurer. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alston Humplebumple, Male Gnome Druid 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)8 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Marastyr Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is dressed in a clean brown cloak covering her clean studded leather. Her red hair is kept up in a ponytail inside a small hat. Her eyes are amber and catlike.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A powerful slaver made her what she is. A gifted student she started as a Sage, but she got bored and became a Detective. She's also a talented Sage, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and to be a sage again

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Marastyr Morigak, Female Dwarf Monk 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)10 (+0) 9 (-1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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