Nissa Offund, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With wild auburn hair. She wears crescent spectacles with a black brim.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Nissa lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Soapmaker they were divorced and she won custody of their son. She worked as a Navigator, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Antagonistic, Forgetful. Bonds: Poor, Immigrant, Family. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Jasper (70 gp). Red garnet (110 gp). Golden yellow topaz (800 gp).
Callybon Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A 3'0" western woman, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her chestnut hair up in a very large beehive style do. She has a tattooed face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of a Glassblower, who enjoyed hunting, Callybon was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Flaws: Antagonistic, Secretive. Bonds: Poor, Nature, Criminal record. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Azza Music, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her white hair well, parting it to the right. She has a tattooed face.
Personality: She has a massive crush on the younger sibling of the Miller who has hired her part-time. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Azza grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azza. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She's attracted to the PC; and to end her boredom
Ideals: Fighting, Athletic. Flaws: Mundane. Bonds: Has a crush, Attractive, Criminal record. Occupation: Miller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. 1 Masterwork Artisan’s tools.
Raymond Sutton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Justice. Flaws: Insane. Bonds: Attractive. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Dûgza Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy white pantaloons and a brown scarf. His blonde hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Dûgza was left his father's suit of armor and trained in its use and care. He has never given up on his writing dream.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 150 gp. 2 Tanglefoot bags.
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