Sethrekar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He wears his green crest down. His red eyes dart from person to person.
Personality: Eccentric and domineering, Sethrekar will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Revenge.
Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Slave, Nature. Occupation: Barkeep
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Erky Ningel, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'2", this man wears many layers of old clothing at all times. His white hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: The child of a Servant, who enjoyed hunting, Erky was taken on many hunting expeditions. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Nature, Family. Occupation: Tailor
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 130 gp.
Rolf Lancaster, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small mountains village. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to dwarven people
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Buvvie Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears dark leathers with embroidery, and a wedding ring on her right hand. With bright golden hair. She has blue eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Stableman, her mother struggled to pay the bills. She found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She's looking for her big break.
Ideals: Gifted, Philantrophist. Bonds: In love, Adventurer, Poor. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. White pearl (100 gp). Amber (100 gp).
Adran Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His tied-back hair is silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Adran studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!