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Advanced [show]


Hadarai Floshem, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Hadarai Floshem, Male Elf Sorcerer 2
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 900 sp.


Social Check DCs


Rurik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man is generally well dressed albeit a few years behind the times. His hair is short and blonde. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: Rurik was born with his mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Rurik's homeland. Rurik decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Immigrant. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Rurik Durthane, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)12 (+1) 9 (-1)9 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 500 sp. 3 Smokesticks.


Social Check DCs


Cask Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a scythe on her belt. She keeps her long gray fur kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: Cask wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Cask was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, she has sought to make the best of life.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Disciplined, Optimist. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Cask Treat, Female Tabaxi Barbarian 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 15
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 9 (-1)12 (+1) 9 (-1)17 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 30 pp. 1 Darkwood Shield.


Social Check DCs


Emeny Conway, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are brown.

Personality: Emeny is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Emeny was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Retire the richest woman in the south; and sabotage a competitor

Ideals: Extrovert, Logical, Entrepeneur. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Emeny Conway, Female Human Expert 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 700 sp.


Social Check DCs


Arava Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she typically wears green cloth garments or leather armor. She has moderate length red crest. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. As long as the job gets done she does not care how it got done.

History: Arava was born in the south. At a young age she loved to build and create. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions; and someone believes her a fraud

Ideals: Professionalism, Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Arava Zzzxaaxthroth, Female Dragonborn Warlock 4
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 10 (+0)16 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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