Tiaathque Aloro, Female Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Stylist. She carries with her a set of clubs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has no hair. Her thin eyebrows rest above her beady green eyes.
Personality: She is calm most of the time but flees social interaction. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Tiaathque was born in the south. At a young age she loved to build and create. Tiaathque was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tiaathque decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Justice, Persistence. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Stylist
Voice: Slurs words
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 90 pp. Smoky quartz (30 gp).
Cecily Benson, Female Human [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and tends to wear a large brown jacket. Her skin is also unnaturally pale. Her blonde hair is singed and shortened. She has amber eyes and a brown hat with a grey feather.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A powerful brothel owner made her what she is. Her childhood dream was to be a Doctor, but she was a colossal failure. She's also a talented Doctor, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Coral (40 gp). 3 Alchemist’s fire.
Hobart Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a red and blue robe with the hood down. He wears his hair in dreadlocks. His eyes are gray and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hobart fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Immigrant, Religious. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Red garnet (90 gp). 1 Masterwork Common Melee.
Susannah Huxley, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tattered old clothes. Her black hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She believes the world needs to unite to get rid of orcs once and for all.
History: She was born a particularly ugly child, much to the horror of her parents. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and she feels the way she acts is they only way to get by in the world
Ideals: Philantrophist, Impeccable, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Cressel Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. He sports a flattop hair cut. His eyes are black and beady.
Personality: He is irascible and easily irritated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Cressel was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants his loneliness to end; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Military. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
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