Three Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears rags and sports a simple walking cane. She has styled her brown fur well, parting it to the right. Her green eyes dart from person to person.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great joy in being the best Barkeep in town.
History: Three was raised in a hard working conservative environment. Over the years she perfected her riding and shooting skills. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To be a Junk Dealer again; and she is unsatisfied with her job
Ideals: Athletic, Persistence. Flaws: PTSD. Bonds: Poor, Job, Nature. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp.
Brottor Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a card on it. He wears a small hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To get a good night's sleep.
Ideals: Persistence, Entrepeneur. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 2000 sp. Rose (40 gp). 1 Masterwork Uncommon Weapon.
Art Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her monstrous two handed axe. Her orange fur, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the south to a Armorer, Art learned a great deal about her mother's area of expertise. She was taken as a slave by a traveling circus and forced to perform She inherited the family business which she has now maintained for 7 years.
Motivation: She is unsatisfied with her job.
Ideals: Impeccable. Bonds: Attractive, Slave, Job. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Uzza Pain, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear black clothing when she does not wear armor. Her broad hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in the west her family was never financially stable. Her first spouse was a Tanner, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father
Flaws: Ugly, Insomniac, Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Bellfounder
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp. Pink pearl (90 gp).
Oren Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a deerstalker hat to hide his balding. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Oren is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Oren was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.
Motivation: To protect his home.
Ideals: Extrovert, Philantrophist, Persistence. Flaws: Addict. Bonds: Poor. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
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