Valanthe Horineth, Female Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern woman wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a top hat to cover her moderate length red hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a Server, her father struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town working and never settling down anywhere, but has fallen for a local Server. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love; and she would like to get married and retire
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Poor, Has a crush. Occupation: Carpenter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: Blue sapphire (600 gp).
Gillyd Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She usually wears her brown robe and has her pickaxe always slung over her shoulder. She has slicked back chestnut hair. Her eyes, though not visible through her cowl, are green.
Personality: She will rave to anyone who will listen. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: Money/treasure; and she has comitted a past crime that haunts her to this day
Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Rich, Criminal record. Occupation: Interpreter
Voice: German accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Gold and topaz bottle stopper cork (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp).
Yebe Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple blue robe with grey stripes complete with hood. She is physically well-built. Her silver hair is braided into rings. She has gray eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born the only child of a wealthy merchant. Through the years after Yebe was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Yebe's father didn't care for her much, and the feeling was mutual. She tends to her Architect job now, and dutifully fulfills any obligations she has.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 80 gp. Deep green spinel (160 gp). 1 Masterwork Common Melee.
Furrele Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her rusty crest is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is happy with her job as a Locksmith. She turns her eye from what people do, preferring to live and let live. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the north to a Locksmith, Furrele learned a great deal about her father's area of expertise. A gifted student she started as a Herbalist, but she got bored and became a Locksmith. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Expand her business; and she's looking for her big break
Flaws: Secretive. Bonds: Job, In love, Adventurer. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp.
Kody Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is white and curly. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Sabotage a competitor; and retire the richest man in the north
Ideals: Professionalism, Entrepeneur, Logical. Flaws: Secretive. Bonds: Job. Occupation: Herbalist
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
