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Kriv Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his right hand. He has dyed his greying silver crest a little too much giving a sharp silver color. His red eyes peer out from beneath his feathered black hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he feels threatened by others

Ideals: Athletic. Flaws: Fearful. Bonds: In love, Immigrant. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Kriv Kerrhylon, Male Dragonborn Monk 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Silvo High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. He has shaved his head bald. He has brown eyes.

Personality: Eccentric and domineering, Silvo will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion; and expand his business

Ideals: Extrovert, Philantrophist. Flaws: Disease. Bonds: Job, Family. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Silvo High-hill, Male Halfling Monk 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Roger Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. With a patchy silver beard and wild silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Fighting. Flaws: Insane. Bonds: Religious, Job, Adventurer. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Roger Carlton, Male Human Warrior 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Mardred Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a brown coat over a violet low-cut shirt, and a wide-brimmed hat upon her head. Her red hair is well kept. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Mardred was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Mardred Ungart, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Wiggens Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long white beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered east to less war torn lands. He has drifted from career to career and currently works as a Sailor.

Motivation: Money/treasure.

Ideals: Logical. Flaws: PTSD. Bonds: Job, Rich. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Wiggens Murnig, Male Gnome Barbarian 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp.


Social Check DCs

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