Trym Clinton, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He keeps his red hair in a flapper bob. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Trym studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He'd like to take his coworkers down a peg; and to be a healer again
Ideals: Opinionated, Gifted. Flaws: Secretive. Bonds: Military, Job. Occupation: Soapmaker
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 800 sp. Star rose quartz (30 gp).
Qualen Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. He wears his golden hair down. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.
History: A powerful wizard made him what he is. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Bonds: Attractive, Nature, Mentor, Job. Occupation: Shipwright
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Banded mail.
Eida Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a white shirt with thin grey vertical stripes and brown pants. Her hair is red and very short. She has brown eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When she was but 8 years old her parents immigrated from the north. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by giants. Eida was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Many giants want her driven away; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, PTSD. Bonds: Enemies, Immigrant. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 400 sp.
Rohesia Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a long red ponytail with little hanging trinkets. She wears a mask on her face.
Personality: Eccentric and domineering, Rohesia will drive conversation. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her arcane abilities were realized during a raid on her village. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur, Athletic, Extrovert, Gifted. Flaws: Disease. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 220 gp.
Rhogar Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy copper crest. He dresses in black turtlenecks beneath a brown coat with blue slacks. He has a hunchback. His copper crest, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.
History: Rhogar was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He inherited the family business which he has now maintained for 5 years.
Motivation: Doesn't want to be a Butcher and was forced into it by his family; and to be a mortician again
Flaws: Ugly, Fearful, PTSD. Bonds: Job, Family. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp.
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