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Advanced [show]


Mord Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Fletcher in town.

History: Mord was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mord fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Fighting, Athletic. Flaws: Cynical. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Mord Blythe, Male Half-Orc Aristocrat 2
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 140 gp. Deep green spinel (50 gp).


Social Check DCs


Great Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her beige fur is long and unkept. Her amber eyes dart from person to person.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Great reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Sage for hire.

Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Guardian, Military, Job. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Great Of Spirit, Female Tabaxi Commoner 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2 Antitoxin.


Social Check DCs


Findex Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears professional attire. She carries with her a set of clubs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying blue crest a little too much giving a sharp blue color. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She can't help but pocket interesting objects she comes across

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Findex has worked very hard to control her curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Findex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has comitted a past crime that haunts her to this day; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Findex Ebynichtomonis, Female Dragonborn Rogue 3
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Williamina Hadlee, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her moppish golden hair is in a traditional bowl cut. She has a dull look in her gray eyes.

Personality: She snorts whenever she laughs or is feeling confident. She believes the world needs to unite to get rid of illithids once and for all.

History: She comes from a rich western family. A few years later when the north was not economically sound they moved to her current location. She now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and revenge

Flaws: Ugly. Bonds: Enemies, Rich, Immigrant, Adventurer. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Williamina Hadlee, Female Human Commoner 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp.


Social Check DCs


Bundrigo Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He is bald on top and has large silver tufts of hair around his ears. His brown eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He is obsessed with a lost civilization.

History: When he was but 4 years old his parents immigrated from the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality.

Flaws: Ugly. Bonds: Rich, Job, Adventurer, Immigrant, Military. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Bundrigo Brightmoon, Male Halfling Wizard 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs

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