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Advanced [show]


Nithther Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries falchions. His copper crest is smooth and relatively long. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Nithther Norixius, Male Dragonborn Monk 3
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)18 (+4) 14 (+2)15 (+2)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Orc, Celestial, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Alice Easton, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She carries with her a set of warhammers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears a wide-brimmed hat to hide her balding. Her eyes are blue.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Opinionated. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Alice Easton, Female Human Fighter 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 40 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Erevan Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He wears a broad hat to hide his balding. His eyes are likewise brown.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Erevan hails from a village terrorized by dire rats. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Mentor, Enemies. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Erevan Qualanthri, Male Elf Druid 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Morkral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his auburn hair up. His skin is flawless and his gray eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Healer, who enjoyed hunting, Morkral was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: To be a Healer again; and he feels kind of lost in life

Flaws: Depressed, Addict. Bonds: Attractive, Nature, Job. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Morkral Orcfoe, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 19 (+4)15 (+2) 15 (+2)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1500 sp.


Social Check DCs


Panana Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue costume with the symbols of her god on her torso. Her hair is greying and her face has many wrinkles. Her amber eyes peer out from beneath her broad blue hat.

Personality: She is fixated on the number 9. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not believe in violence as a means to an end. She is a dedicated Barkeep but believes her peers are too gung-ho.

History: Panana was born the youngest of three triplets. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is searching for what she claims is her rightful reward.

Motivation: Her relatives are trying to arrange a marriage; and she is terrified, and will act out of fear

Ideals: Pacifist. Flaws: Insane, Fearful. Bonds: Family, Adventurer. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Panana Horcusporcus, Female Gnome Rogue 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)9 (-1) 13 (+1)10 (+0)
Skills Athletics +4, History +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2300 sp.


Social Check DCs

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