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NPC Generator

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Advanced [show]


Sarah Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of luck around her neck, and a halberd on her belt. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her black hair is slicked back into a classic pompadour. Her gray unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miller arts, while her mother instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Rich, Family. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Sarah Suithrasas, Female Half-Elf Rogue 2
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)9 (-1) 12 (+1)8 (-1)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1200 sp. Silver ewer (70 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Harvest In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of falchions, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her cinnamon fur is heavily combed to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: She is overprotective of those who hire her services. She is frequently practicing swordplay.

History: She got into the Sellsword business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Sellsword. She inherited the family business which she has now maintained for 7 years.

Motivation: Sabotage a competitor; and to be a fisher again

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Military, Job. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Harvest In Woods, Female Tabaxi Adept 2
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 sp.


Social Check DCs


Vistra Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears just a grey suit. She has done her best to style her golden hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: While she acts the brute, she is far gentler than she would appear. The war was a terrible time for her, and Vistra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Vistra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vistra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Vistra Glanhig, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 9 (-1)11 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp.


Social Check DCs


Matilda Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a yellow vest and prefers grey and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is muscular with a powerful set of arms. Her blonde hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Nature. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Matilda Meliamne, Female Half-Elf Wizard 4
Medium (4'7") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)10 (+0) 13 (+1)15 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Fiery yellow corundum (500 gp). Chrysoprase (50 gp). Amber (140 gp). 1 Minor magic item.


Social Check DCs


Bagabug Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of strength on his torso. He has a moderate pudge and is not very fit. He has done his best to style his silver hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Bagabug is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Flaws: Insane, Secretive. Bonds: Family, Religious, Mentor. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Bagabug Eastaughffe, Male Half-Orc Monk 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp.


Social Check DCs

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