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Advanced [show]


Three In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. He sports a flattop fur cut. His eyes are a pleasant yellow.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: An old rival family wants him found; and money/treasure

Ideals: Entrepeneur, Fighting. Flaws: Sensitive. Bonds: Rich, Family. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Three In Woods, Male Tabaxi Expert 1
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 gp.


Social Check DCs


Adrik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He has a slight overbite and is overall scrawny. His black hair is lengthy and is close to two feet long. This violet eyed westerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Adrik was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge

Flaws: Forgetful. Bonds: Enemies, Job, Adventurer. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Adrik Brazzik, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Anne Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'0". She wears a fancy grey dress. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She dislikes all the random violence that takes place in the west. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Anne was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Miner job and began her own company from there.

Motivation: To reunite with her absent father; and wants to open a new tavern

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Rich, Job, Family. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anne Cumberbatch, Female Human Sorcerer 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)18 (+4) 10 (+0)14 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 160 gp.


Social Check DCs


Clerebold Southey, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. He has a dull look in his amber eyes.

Personality: He acts crazy and hedonistic. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a brothel owner, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Criminal record, Mentor. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Clerebold Southey, Male Human Wizard 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Two Llamas Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His gray fur is knotted and matted. His blue eyes peer out from beneath his top pastel hat.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Ploughman and found it very stressful. He now owns his own business.

Motivation: He has passion for adventuring and risk; and to prove his worth to the world

Ideals: Professionalism. Flaws: Impulsive, Antagonistic. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Two Llamas Timber, Male Tabaxi Monk 3
Medium (6'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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