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NPC Generator

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Advanced [show]


Falkrunn Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She has a large grey mantle and cape that has been intricately interwoven into her violet robe. Her chestnut hair is unkempt and raggedy. This hazel eyed southerner is not easily forgotten.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Falkrunn was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Emotional. Bonds: Poor, Military. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Falkrunn Brazzik, Female Dwarf Expert 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Beatrice Churchill, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'1". She is dressed in an above average manner, and her gloved hand is found clutching a kukri. Her hair is always cut to a buzz. Her amber eyes lackadaisically let the world flow into them.

Personality: Beatrice is depressed about a lot of things. She tends to be a nihilist. She invites people to come help in her community garden.

History: The child of eastern immigrants she idolized her father. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the east, certain she would find work there.

Motivation: Many giants want her driven away.

Ideals: Philantrophist. Flaws: Depressed, PTSD. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Beatrice Churchill, Female Human Paladin 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp).


Social Check DCs


Tarhun Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time and is in decent physical shape. His blue crest is heavily combed to the right. His gold eyes have a joyful gleam in them most of the time.

Personality: Tarhun wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... A true patriot, Tarhun would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Insane, Disease, Insomniac. Bonds: Military. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Tarhun Norixius, Male Dragonborn Commoner 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 11 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Five Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man tends to wear a brown poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. He wears a broad hat to cover his moderate length brown fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Mason business at a young age. He helped his father out around the business and became quite the natural. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Further expansion of business; and expand his business

Ideals: Optimist. Flaws: Secretive. Bonds: Poor, Immigrant, Job. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Five Prim Posies, Male Tabaxi Paladin 3
Medium (6'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Emeny Mori, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She dresses in collared shirts and wears a proper scarf over her head. Her hair is chestnut, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born in the north. Emeny was born on a far northern island where she grew up under the tutelage of her mother, an expert Servant. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Emeny Mori, Female Human Commoner 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 10 (+0)16 (+3)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp.


Social Check DCs

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