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Advanced [show]


Hamil Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of luck around his neck, and a scimitar on his belt, and sports empty pouches on his belt. His tied-back hair is chestnut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.

History: He comes from a rich western family. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Addict, Ugly. Bonds: Rich, Adventurer. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Hamil Bigheart, Male Halfling Rogue 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. 1 Crowbar.


Social Check DCs


Krimp Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his black robe and has his bastard sword always slung over his shoulder. He wears his brown hair up. His skin is flawless and his violet eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Krimp's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimp fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Krimp Winthrop, Male Half-Orc Rogue 1
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)6 (-2) 12 (+1)12 (+1)
Skills Arcana +0, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 4000 cp. Peridot (50 gp).


Social Check DCs


Naill Netyoive, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan tunic with black highlights, and long tan pants that bunch up around his shoes. His hair, while still mostly chestnut, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He feeds upon the attention of others.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Nature, Job, Family. Occupation: Scribe

Voice: Whispers

Attributes [hide]

Naill Netyoive, Male Elf Expert 2
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 8 (-1)11 (+0)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 310 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Williamina Blyth, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has the majority of her body covered in plate. With wild silver hair. Her face is covered beneath a completely black helmet.

Personality: She is mildly Human supremacist, though she does not identify as such. She is afraid of women and trembles around them

History: Gifted from a young age, Williamina studied abroad. As a young adult she joined a group advocating for an improvement in Human conditions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion.

Ideals: Gifted, Fighting. Flaws: Racist, Shy. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Williamina Blyth, Female Human Wizard 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 800 sp. Red spinel (110 gp). 1 Magnifying glass.


Social Check DCs


Zepar Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green coat over a black low-cut shirt, and a top hat upon his head. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a top hat to cover his moderate length silver hair. His black unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease, Impulsive, Depressed. Bonds: Rich. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Zepar Fate, Male Tiefling Cleric 3
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Climber’s kit.


Social Check DCs

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