Sorath Mute, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is dressed in an above average manner. She has done her best to style her chestnut hair to look like a famous performer. Her white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Gardener they were divorced and she won custody of their daughter. She worked as a Baker, and she later adopted a second daughter.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Family, Poor. Occupation: Baker
Voice: Indian accent
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Rock crystal (80 gp). Bloodstone (80 gp).
Spring Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her orange fur in a flapper bob. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born the only child of a wealthy merchant. Her mother was a soldier and died while she was still young. Spring was left her mother's suit of armor and trained in its use and care. Days after completing her studies, news broke out that her hometown was attacked by goblins. Spring was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and retire the richest woman in the west
Ideals: Athletic, Entrepeneur. Bonds: Poor, Enemies, Military. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thava Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she dresses well, wearing black shirts, loose pants, and blazers most of the time. She wears a Stetson hat to cover her moderate length silver crest. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thava fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new soapmaker responsibilities is difficult
Ideals: Artistic, Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Soapmaker
Voice: Booming voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
Possessions: 20 gp.
Hecat Strength, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with feathered hat. She has brown hair. She wears round tiny glasses practically rammed into her face.
Personality: Aggressive, abrasive, and angry, Hecat embodies much of what other species detest in the Tieflings. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Glassblower, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She is currently in port desperately looking for someone to get her out; and her relatives are trying to arrange a marriage
Flaws: Antagonistic, Secretive. Bonds: Rich, Family, Slave. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Climber’s kit.
Nalral Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear grey clothing when he does not wear armor. His hair is blonde and very short. His gray eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Fletcher business at a young age. A freak accident while working with his Animal Trainer father left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Disease. Bonds: Guardian, Job, Adventurer. Occupation: Fletcher
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!