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Advanced [show]


Rurik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His hair is golden and very short. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: Retire the richest man in the south; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Shy. Bonds: Military. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Rurik Stoutale, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 13 (+1)6 (-2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Spring In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely brown suit with blue socks and a vest with buckled shoes. His orange fur is braided into rings. His blue eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a wizard, Spring was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC.

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Poor, Mentor. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Spring In Shadow, Male Tabaxi Druid 3
Medium (6'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)18 (+4) 10 (+0)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Gnarsh Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'4". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a glaive. With a patchy chestnut beard and wild chestnut hair. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gnarsh was born in the south. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Persistence. Flaws: Addict, Depressed. Bonds: Slave, Debt. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Gnarsh Conway, Male Half-Orc Warlock 1
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 5000 cp. Coral (100 gp).


Social Check DCs


Oskar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. His blonde hair, when down, is lengthy. He has gleaming, smiling hazel eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Energy wise he seems alert and responsive.

History: Born in the west to a Shoemaker, Oskar learned a great deal about his father's area of expertise. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He became a Shoemaker soon after.

Motivation: Further expansion of business; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Oskar Graybeard, Male Dwarf Warlock 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Just what you see.


Social Check DCs


Donella Timbers, Female Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, she is an attractive figure. She wears a well pressed and immaculate suit (or dress). With wild red hair. She has a tattooed face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Her father raised her in a mountain cabin. She moved from fad to fad and when she turned 15 she discovered writing. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Family, Nature. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Donella Timbers, Female Gnome Paladin 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 18 (+4)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 140 gp.


Social Check DCs

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