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Advanced [show]


Fragrant Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has wavy cinnamon fur. This hazel eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Fragrant isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fragrant took refuge in the old dungeon and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Adventurer, Rich, Nature, Criminal record. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Fragrant Paws, Male Tabaxi Bard 3
Medium (6'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp.


Social Check DCs


Seebo Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His long chestnut hair reaches down to his waist. He has gleaming, smiling brown eyes.

Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in the east, but his parents moved at a very young age to the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Seebo Tarkelby, Male Gnome Barbarian 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 23000 cp.


Social Check DCs


Nelkin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear white pants and tee shirts. His brown hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has always had a great fascination with Dwarven culture. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better village for his children.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Adventurer, Military. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Nelkin TellPenny, Male Halfling Barbarian 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Olunt Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His brown hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.

History: Gifted from a young age, Olunt studied abroad. Through the years after Olunt was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Olunt's father didn't care for him much, and the feeling was mutual. He was granted psionic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Military. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Olunt Goblinbane, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs


Falkrunn Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears rags and sports a simple walking cane. She is an epitome of beauty. Her white hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is happy with her job as a Weaver. She turns her eye from what people do, preferring to live and let live. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Falkrunn studied abroad. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Logical, Gifted. Bonds: Poor, Attractive, Job, In love. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Falkrunn Foamtankard, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs

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