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NPC Generator

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Advanced [show]


Stannor Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a slight overbite and is overall scrawny. His auburn hair is braided into rings. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Flaws: Ugly, Selfish, Depressed. Bonds: Family, Rich. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Stannor Wildcloak, Male Halfling Warrior 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Panana Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is dressed in an above average manner. She keeps her chestnut hair in a pixie cut. She has a dull look in her brown eyes.

Personality: A deeply religious woman she believes everything happens for a reason. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Shy. Bonds: Attractive, Religious, Rich, Immigrant. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Panana Garrick, Female Gnome Wizard 2
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 600 sp.


Social Check DCs


Millicent Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned female is wearing a perfectly clean shirt and pair of pants. She is tall, broad shouldered and powerfully built. She keeps her long golden hair kept up in a rat tail. Her eyes, though not visible through her cowl, are blue.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot resist a sob story and will often dote over anyone who has one.

History: Millicent was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a Architect soon after.

Motivation: To share knowledge with the world; and expand her business

Ideals: Philantrophist, Logical. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Millicent Caphaxath, Female Half-Elf Sorcerer 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 16 (+3)9 (-1)
Skills Deception +2, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 100 gp. Hematite (5 gp). Aquamarine (1400 gp). Brown-green garnet (80 gp). Red-brown spinel (80 gp).


Social Check DCs


Megren Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, and she perpetually has her halberd ready. She has done her best to style her blue crest to look like a famous performer. Her gold eyes lackadaisically let the world flow into them.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not believe in violence as a means to an end. She is a dedicated Animal Trainer but believes her peers are too gung-ho.

History: Megren was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Megren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Megren Esstyrlynn, Female Dragonborn Druid 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. Brown-green garnet (120 gp).


Social Check DCs


Senteq Welber, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue shirt with thin pastel vertical stripes and grey pants. His hair is long and blonde with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His eyes are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and he wants revenge against giants

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Rich, Enemies. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Senteq Welber, Male Gnome Rogue 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Golden pearl (50 gp).


Social Check DCs

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