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Nyx Gummen, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. Her silver hair is kept up in a ponytail inside a small hat. Her eyes are a pleasant gray.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not trust anyone and sleeps with one eye open.

History: She is a Deep Scion in disguise. She found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Nyx Gummen, Female Gnome Cleric 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Bree Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female likes to wear white tank tops with tan skirt. She is tall, broad shouldered and powerfully built. Her blonde hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with a lost civilization.

History: Born in the south her family was never financially stable. Cursed with vampirism at a very young age, Bree has worked very hard to control her curse. During her travels, Bree and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bree discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Bree fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Bree Tealeaf, Female Halfling Aristocrat 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 18 (+4)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 700 sp.


Social Check DCs


Aura Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'6". She prefers to wear pastel clothing when she does not wear armor, and her gloved hand is found clutching a warhammer. Her fur is black and curly. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the north. Her mother was a soldier and died while she was still young. Aura was left her mother's suit of armor and trained in its use and care. She has achieved small success as a Banker.

Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant, Military. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Aura Of Snakes, Female Tabaxi Druid 2
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +7, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs


Jane Snape, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'11" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her left leg appears badly burned and disfigured. She wears a feathered hat to cover her moderate length silver hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 12th year, her parents were killed by a gnolls raid, leaving Jane alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Jane was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: She has money and likes to spend it; and she wants revenge against gnolls

Flaws: Insomniac. Bonds: Rich, Religious, Enemies. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Jane Snape, Female Human Druid 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp.


Social Check DCs


Habor Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in black turtlenecks beneath a brown coat with yellow slacks. He has moderate length brown hair. His fierce gold eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.

History: Habor hails from a village terrorized by illithids. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Enemies. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Habor Lithe, Male Tiefling Monk 3
Medium (6'10") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Deep blue spinel (300 gp).


Social Check DCs

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