Jak Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man wears a fancy red suit. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is harsh and unforgiving.
History: Jak hails from a village terrorized by dire rats. He has had some formal music training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Jak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He is content; and many dire rats want him driven away
Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp. Chrysoberyl (130 gp).
Susannah Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is typically in her Guard uniform. Her black hair is cut jaggedly and amateurishly. Her eyes are a pleasant violet.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She inherited the family business which she has now maintained for 7 years.
Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and to be a mayor again
Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Job, Attractive. Occupation: Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. 4 Tanglefoot bags. 4 Antitoxin.
Orryn Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His silver hair is lengthy and is close to two feet long. His fierce hazel eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Sage, who enjoyed hunting, Orryn was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Nature, Enemies. Occupation: Guard
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Good lock.
Trey Burton, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Carpenter, but he was a colossal failure. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Rinn Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. She has wavy blonde hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She exudes charisma. She is a tour de force of persuasion. She has a small toy that she constantly fidgets with.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Rinn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Rinn's mother didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To protect her home; and she wants revenge against illithids
Flaws: Addict, Antagonistic. Bonds: Attractive, Enemies, Guardian. Occupation: Herbalist
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Abyssal, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
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