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Advanced [show]


Nissa Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this woman wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. Her hair is silver and very short. Her violet eyes are passionate and lively.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the west, but her parents moved at a very young age to the east. Nissa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and she feels the way she acts is they only way to get by in the world

Ideals: Optimist, Impeccable. Flaws: Terse. Bonds: Immigrant, Adventurer. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Nissa Scheppen, Female Gnome Expert 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kiirith Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears a Stetson hat to cover his moderate length blue crest. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast desert. Kiirith liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends.

Ideals: Persistence, Philantrophist. Bonds: Attractive, Immigrant, Nature. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Kiirith Wystongjiir, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 16 (+3)10 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Korfel Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. His golden hair is singed and shortened. He has a dull look in his blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was always a brilliant, if unscrupulous mind. Cursed with lycanthropy at a very young age, Korfel has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Logical. Flaws: Ugly, Disease, Insane, Shy. Bonds: Rich. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Korfel Amakiir, Male Elf Aristocrat 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Drenna Holton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a tan scarf. Her hair is brown, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Drenna isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born in the north. She struck it rich when she found rare goods in large quantities. She left for the north, certain she would find work there.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Drenna Holton, Female Half-Orc Monk 1
Medium (4'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Millicent Holton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a large grey jacket. She has no hair. Her eyes are brown and catlike.

Personality: She can speak with the recently deceased. She is a very good compulsive liar and kleptomaniac.

History: She was born in the east, but her parents moved at a very young age to the west. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want her driven away; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Immigrant, Adventurer, Enemies. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Millicent Holton, Female Human Wizard 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 pp.


Social Check DCs

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