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Advanced [show]


Jane Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears professional attire. Her hair is brown and curly. This brown eyed easterner is not easily forgotten.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. A true patriot, Jane would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Jane lived on a farm with her mother, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Revenge; and she's looking for her big break

Bonds: Attractive, Enemies, Military, Family, Adventurer. Occupation: Tailor

Voice: American accent

Attributes [hide]

Jane Selevarun, Female Half-Elf Paladin 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp.


Social Check DCs


Percival Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. He is baby faced.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: He got into the Jeweler business at a young age. His necromantic abilities were realized during a raid on his village. He now owns his own business.

Motivation: To be a Herbalist again.

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Attractive, Immigrant, Job. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Percival Hardy, Male Half-Elf Adept 3
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2700 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Olgoth Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large black mantle and cape that has been intricately interwoven into his violet robe. His broad hat is riddled with cuts and holes. His brown eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and to unite with his brother

Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Barber

Voice: German accent

Attributes [hide]

Olgoth Huckabee, Male Half-Orc Druid 2
Medium (6'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Abyssal, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 150 gp.


Social Check DCs


Tarhun Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this northern man wears professional attire. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.

History: The child of a Cartwright, who enjoyed hunting, Tarhun was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Tarhun was left his mother's suit of armor and trained in its use and care. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Athletic, Philantrophist. Bonds: Attractive, Nature, Military. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Tarhun Kimbatuul, Male Dragonborn Monk 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Theodoric Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a brown suit. His tied-back hair is auburn. His brown unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Animals are drawn to him, and he is able to talk to them.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Theodoric reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is content

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Military. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Theodoric Ramsey, Male Human Cleric 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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