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NPC Generator

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Advanced [show]


Maegan Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a white deerstalker hat and white clothes, and sports empty pouches on her belt. Her silver hair is cut short. Her green eyes peer out from beneath her deerstalker white hat.

Personality: She snorts whenever she laughs or is feeling confident. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She got into the Adventurer business at a young age. Her father was very strict, and drilled into her lessons on being the perfect lady. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.

Motivation: Meet up once more with her childhood friend; and wants her loneliness to end

Ideals: Impeccable. Bonds: Adventurer, Job, Has a crush. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Maegan Kettlewhistle, Female Halfling Expert 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Nicholas Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a black scarf, and he perpetually has his kukri ready. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Disciplined. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Nicholas Martell, Male Half-Elf Cleric 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 18 (+4)13 (+1)
Skills Animal Handling +6, Investigation +1
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: Just what you see.


Social Check DCs


Vistra Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She was born in the west. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Adventurer, Family. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Vistra Brazzik, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 70 gp. Obsidian (10 gp).


Social Check DCs


Dagger Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears pastel leather gloves, a pastel jacket, and tight pants. She is muscular with a powerful set of arms. She sports a flattop fur cut. Her amber eyes peer out from beneath her feathered pastel hat.

Personality: Dagger is depressed about a lot of things. She tends to be a nihilist. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 16th year, her parents were killed by a dire rats raid, leaving Dagger alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many dire rats want her driven away

Ideals: Optimist, Gifted, Fighting. Flaws: Depressed. Bonds: Enemies. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Dagger Mist, Female Tabaxi Bard 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)13 (+1) 10 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 5000 cp. 3 Alchemist’s fire.


Social Check DCs


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white fur is greasy and uncared for. His thin eyebrows rest above his beady blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Beast has worked very hard to control his curse. He has never given up on his painting dream.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Flaws: Ugly, Depressed, Disease. Bonds: Family. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Beast In the Wind, Male Tabaxi Ranger 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)14 (+2) 10 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 sp.


Social Check DCs

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