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NPC Generator

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Advanced [show]


Fibblestib Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. His hair is auburn and curly. He has gray eyes and a blue hat with a yellow feather.

Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.

History: Fibblestib hails from a village terrorized by orcs. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: To settle down with his crush; and a deep hatred of orcs

Ideals: Philantrophist. Flaws: Hedonist, Addict. Bonds: Attractive, Enemies, Has a crush. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Fibblestib Wildwander, Male Gnome Barbarian 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)11 (+0) 8 (-1)18 (+4)
Skills Animal Handling +1, Deception +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Griselda Badger, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a faded coat and loose pants complete with wide-brimmed hat. She has slicked back silver hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in a small island village. Griselda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Griselda decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Retire the richest woman in the west; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Griselda Badger, Female Human Cleric 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 12 (+1)18 (+4)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. 1 Chain shirt.


Social Check DCs


Robbie Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She has a large white mantle and cape that has been intricately interwoven into her grey robe. She wears her chestnut hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great joy in being the best Baker in town.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Baker arts, while her father instructed her in etiquette, music and courtly manner. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She tends to her Baker job now, and dutifully fulfills any obligations she has.

Motivation: Nothing but the best is good enough for her; and she has money and likes to spend it

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Robbie Goldfound, Female Halfling Rogue 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)17 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Zaffrab Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: The child of a Bather, who enjoyed hunting, Zaffrab was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Insane, Addict. Bonds: Nature, Attractive. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Zaffrab Shadowcloak, Male Gnome Barbarian 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 60 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)14 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome, Giant, Elven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Azza Doubt, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She wears a colorful flower in her purple hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Azza was born with her father's beautiful face. Through the years after Azza was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Azza's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Azza and her spouse have recently divorced.

Motivation: Her spouse's relatives view her with great suspicion; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Azza Doubt, Female Tiefling Adept 3
Medium (5'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs

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