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NPC Generator

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Advanced [show]


Ahrim Fate, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a simple green robe with pastel stripes complete with hood. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is red and very short. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a desert tribe. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Nature, Guardian. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Ahrim Fate, Male Tiefling Wizard 2
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 17 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Blue quartz (11 gp).


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a brown tunic with blue highlights, and long green pants that bunch up around his shoes. His beige fur is singed and shortened. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He left for the east, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Great In the Wind, Male Tabaxi Commoner 1
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp.


Social Check DCs


Pennie Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Fletcher does. She is portly but not overly obese. Her hair is cut close to her head. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A powerful slaver made her what she is. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She ran away from her former home and has been making her living as a Fletcher for the past few years.

Motivation: She'd like to take her coworkers down a peg; and many brigands want her driven away

Flaws: Addict, Ugly. Bonds: Job, Mentor, Enemies. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Pennie Jamjar, Female Halfling Rogue 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Dayereth Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: The child of a Crown-heir, who enjoyed hunting, Dayereth was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He has achieved small success as a Blacksmith.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Artistic. Flaws: Shy. Bonds: Family, Nature, Job. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Dayereth Xistsrith, Male Half-Elf Barbarian 3
Medium (5'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gruk Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his red hair up in a very large beehive style do. His green eyes peer out from beneath his top black hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with poetry.

History: Gruk lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Sailor, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Justice, Artistic. Bonds: Family, Job. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gruk Beverly, Male Half-Orc Paladin 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 17 (+3)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs

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