Enialis Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is kept up in a ponytail inside a small hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Enialis grew up listening to his father's many stories. He found a children's book about a Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.
Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark
Flaws: Lazy, Fearful. Bonds: Job, Adventurer, Rich. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Erevan Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is black and curly. He has green eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.
History: He got into the Doctor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Doctor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He wants revenge against orcs; and expand his business
Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Job, Enemies. Occupation: Doctor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp.
Aelar Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a faded coat and loose pants complete with deerstalker hat. His auburn hair is cut short. His fierce green eyes like to dwell on things.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born blind and as such lacked many opportunities for work. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: Sabotage a competitor; and balancing his hectic life and new servant responsibilities is difficult
Ideals: Philantrophist, Justice, Gifted. Flaws: Disease. Bonds: Job. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1200 sp. 1 Backpack.
Guy Hartford, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear brown clothing when he does not wear armor. His hair is white and curly. He has hazel eyes and a brown hat with a violet feather.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Crown-heir.
Motivation: Expand his business; and someone believes him a fraud
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Adventurer, Job, Enemies. Occupation: Crown-heir
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 700 sp.
Everard Wesley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of strength around his neck, and a flail on his belt. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the recently deceased. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Everard was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Healer. He left for the east, certain he would find work there.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Fighting, Gifted, Logical. Bonds: Immigrant, Military. Occupation: Healer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. Cloth of gold vestments (120 gp).
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