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NPC Generator

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Advanced [show]


Kansif Cumberbatch, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is wearing a long, black, dusty cloak. She wears her auburn hair down. She wears crescent spectacles with a black brim.

Personality: She exudes charisma. She is a tour de force of persuasion. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels that her past leaves her morally obligated to help; and to end her boredom

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Mentor, Criminal record. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kansif Cumberbatch, Female Half-Orc Commoner 1
Medium (4'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)6 (-2) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Deep green spinel (80 gp). 1 Banded mail.


Social Check DCs


Tiaathque Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. With bright red hair. She has gleaming, smiling brown eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Tiaathque was raised in a hard working conservative environment. A gifted student she started as a Dilettante, but she got bored and became a Ploughman. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants her loneliness to end; and she is unsatisfied with her job

Flaws: Shy, Secretive. Bonds: Attractive, Job, Has a crush. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Tiaathque Qualanthri, Female Elf Adept 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Artin Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, she is an attractive figure. She is generally well dressed albeit a few years behind the times. She has black hair. Her eyes are blue and she is always smoking a pipe.

Personality: A skeptical and narcissistic woman, Artin's first love is herself. Her second love is also herself. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the south. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: Nothing but the best is good enough for her; and she has a crush on the local seamstress

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Has a crush, Immigrant. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Artin Fallack, Female Dwarf Bard 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 120 gp. Jade (160 gp).


Social Check DCs


Sekhmet Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is typically in her Fletcher uniform. Her hair, while still mostly brown, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She feeds upon the attention of others.

History: She got into the Fletcher business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She became a Fletcher soon after.

Motivation: She's attracted to the PC.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Attractive, Has a crush. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sekhmet Larceny, Female Tiefling Barbarian 2
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 40 pp.


Social Check DCs


Drogo Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Drogo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drogo. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Devore, Male Half-Elf Aristocrat 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 18 (+4)11 (+0)
Skills Performance +3, Stealth +2
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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